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Studio C File Formats

The Studio C File Formats are a collection of different files found in the Studio C Floppy Disk that are used for showtape signals and playback for Studio C. Files usually must be extracted by running a .exe file embedded in the floppy disk.

.CEC

This file type contains control data for show segments. TODO more info on overall format.
Char Description Syntax Notes
A Set analog value AV Channel is 1-indexed
M CCF subroutine call MVVV
R Random movement enable
K CCF karaoke subroutine call K Example: K139THIS_IS_A_TEST
C Clear all analog and digital channels
E TODO...
S TODO...
Digital channel commands are encoded into a printable ASCII range of 0x30~0x3F (command) and 0x40~0x5F (channel number). This encoding method dates back to the original SongCode format. The raw format is obtained by subtracting 0x30 from all command bytes and 0x40 from channel number bytes. It appears that CEC files always write digital channel commands in pairs of command and channel number bytes, despite not being technically necessary.
Byte Bit(s) Function Notes
Command 0 Channel state 1 = channel on
Command 2~1 Bank/DTU
Channel Number 4~0 Channel number within bank

.CCF

Always named CYBRSTAR.CCF and also referred to as an 'MBP command file' and a 'Synhorst MCF file' (meanings unknown), this file defines subroutines that can be called from the show segment's CEC file. The subroutines are themselves abstractions around primitive functions provided by the main Cyberstar 2000 application. put into programming terms, what Cyberstar 2000 exposes to CCFs is akin to a standard library, the CCF files themselves are like a library written for developers' convenience, and the CEC files are the final application. this is a poor comparison? Is it insane to compare CCFs to a bytecode VM? As a practical example, the CEC file for a particular show will contain a call to a CCF subroutine to set up the LDP. This CCF subroutine would accept parameters for the LDP number and location on the disc. It would then use those parameters to call basic functions in Cyberstar 2000 to send serial commands to the LDP and set the LDP search flag. CCF files can be edited using the EED.EXE application.
Offset (hex) Name Type Notes
0 Unknown 1 uint8?
1 Unknown 2 uint8?
2 Subroutine ID uint8
3 Index into subroutine uint8
4 Opcode uint16le
6 Parameter 1 uint16le
8 Parameter 2 uint16le
a Parameter 3 uint16le
c Parameter 4 uint16le
TODO: document CCF string table
Opcode (decimal) Function EED description Notes
01 Digital On Turns up to four digital outputs on. Parms 1-4 are output channel numbers. A value of zero has no effect.
02 Digital Off Turns up to four digital outputs off. Parms 1-4 are output channel numbers. A value of zero has no effect.
03 Digital Pulse Pulses selected digital(s) for 1/2 second. Parms 1-4 are output channel numbers. A value of zero has no effect.
04 Set Analog Sets selected analog channel to a specific value. Parm 1 is the analog channel number. Parm 2 is the analog value.
05 Analog Pulse Causes an analog channel to 'pulse' for 1/2 second. Parm 1 is the analog channel number. Parm 2=lo value, Parm3=hi value. Unimplemented
06 Analog Fade Fades selected analog to specific value at a specific rate.
07 COM String Sends a text string to the selected COM port.
08 COM Byte Sends a single byte value to the selected COM port.
09 LDP Search Flag Sets a flag indicating that the laser disc or DVD player connected to the specified port has been sent a 'search' command.
10 Display Video Displays a text string on the COP box video overlay at the specified location.
11 Display String Displays a text string in the 'messages' window at the specified location.
12 Arm Subroutine Arms a subroutine to execute after a specific number of frames.
13 Trigger Subroutine Causes a subroutine to be executed when a specific trigger is received.
14 Link Subroutine
15 Force Clock
16 Clock Type
17 Enable Data Unimplemented
18 Select Show
19 Set Variable
20 If Var EQ
21 If Var NEQ
22 If Var GT
23 If Var LT
24 Var Add AND Assign
25 Var Sub AND Assign
26 Var Div AND Assign
27 Var Mul AND Assign
28 Var Set from another var
29 Var (Logic) Unimplemented
30 Next Show
31 CD Init Unimplemented
32 Play Track Unimplemented
33 Random Enable
34 Kill Shows
35 Swap Time Sets the scheduler swap time (24hr fmt). Parm1=hour, Parm2=minute Unimplemented???
47 Baud Rate

DPC50 communication

Communication with the DPC50 board occurs through dual-port RAM. Overall comms structure appears to be based around updating a block of data and then writing a command. Further analysis is required to determine if there is any kind of mutex locking taking place.
Address (hex) Op Size (hex) Data Notes
220 WRITE TODO Digital channel data
230 WRITE TODO COP data Overlay text writes to 230?
3e8 WRITE TODO Analog channel data Needs further analysis.
3fe READ 1 Status? Mutex?
3ff WRITE 1 Command FB = overlay update

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